Physikfabrik

Autumn 2015, 1 Week | Study project ‘Interdisciplinary module – Game Design’ IAD ZHdK | Jon Wirthner

A project I created when learning the animation software Blender. My main interest was in 3d-camera tracking, digital modeling, layer-rendering and the many features the physics engine offers. This is work in progress, a revised version is to be rendered soon (but will occupy my computer for about 38 hours, which is the reason I did not do it yet…).